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  • in reply to: Films & TV Shows #4414

    Corman’s films are always fun! Need to watch Little Shop of Horrors again (in black and white, of course!). It’s been too long since I’ve seen it.

    Haven’t really turned the TV on in a couple of weeks, just been reading a lot. Not sure what’ll be on next but I’ve been itching for Space Mutiny. It’s always a fun one!

    in reply to: MWEdit #4412

    That’s due to the generated code that translates from the resource files to the code itself. Essentially, the GUI is set up in the resource files and then mapped to each class via the compiler at build time. It’s on the list to be taken care of at some point as it makes it hard to work with.

    COpenPluginDlg is making a new window that’s essentially a list view, populating it with files in the current directory. Essentially, it’s implementing a basic file manager. It’s working as it was designed to but the design is very much in question. If we were to use CFileDialog instead, we could scrap the majority of the class and simply have it pass the file name (may be OFN instead, not sure) to the file pointer (whatever that happens to be, I don’t see it in the class that’s in question) after the user selects the file. At least, that’s the idea on the surface. It’ll probably make more sense after we get all of the GUI code where it belongs. Of course, the GUI code details don’t make sense to me yet. I’m mostly an algorithms person 😛

    For reference, here’s the issue I set up for it: https://github.com/Walrus-Tech/MWEdit/issues/31

    And which header files are the MFC GUI classes in? Microsoft’s API reference doesn’t mention anything about that.

    And no hurry on the tool-chain! I’m still working on basic cleanup clean up tasks 🙂

    And been talking things over with other folks and the general consensus is that Meson is probably worth trying so I’ll add it to the list!

    in reply to: Random #4407

    Used books are fun. Each one has a history to it. Sometimes you’ll find little love notes in the margins. Other times you’ll find some notes regarding what 8 tracks someone planned to get while other times you get to see how popular they were in various libraries.

    in reply to: MWEdit #4399

    Will look at the settings! What’s the point of having team members if they can’t actually work on the project, after all?

    Should be these files:
    https://github.com/Walrus-Tech/MWEdit/blob/dev/project/OpenPluginDlg.h
    https://github.com/Walrus-Tech/MWEdit/blob/dev/project/OpenPluginDlg.cpp

    It searches in the same directory the program is in, which is far from ideal

    Edit:

    It extends CDialog instead of CFileDialog: https://learn.microsoft.com/en-us/cpp/mfc/reference/cfiledialog-class?view=msvc-170

    So we’ll need to rewrite the class. Probably best to just forgo the custom class and simply apply the filters? Would be much cleaner. It’ll change down the road as the GUI toolkit is changed to support other systems, though. There’s also a note about upgrading from older versions of Windows. Would it be better to wait until we do the swap or should we try and fix things up first? Going to be difficult either way as I’m not a GUI person 😛

    in reply to: Hardware Relics #4397
    On Spastic Hamburger said

    So I recently came across a couple of places that do restorations of vintage turntables:

    No complaints here but I still may reach out to them at some point to see what they offer. No harm in that, at least!

    Finally getting around to looking into this so I put out some feelers the other day on Reddit. Unfortunately, I haven’t been able to get any responses yet

    in reply to: MWEdit #4395

    Okay, the old project files have been removed locally (the upgrade log, old solution file in Backup/, and MWEdit.vcproj). They’ll be in the next push 🙂

    Been trying to get better at adding labels for organization but it’s not something I’m good at keeping up with…. 😛

    Out of curiosity, are you able to add/remove labels for issues and pull requests? You should be able to but, if not, I’ll check the settings. 🙂

    Now that I have a better understanding of the project after spending months diving through everything, I may try to take another stab at the build script soon as it’ll help significantly with a lot of the cleanup, management, and organization tasks. GitHub Actions doesn’t have native support for Meson so that’s another thing to figure out if Meson is chosen. Lots to learn!

    Edit:

    The open dialogue needs fixing. It doesn’t open a File Chooser dialogue so you’re unable to select files from anywhere and are limited to wherever MWEdit is set to search for files

    in reply to: MWEdit #4391

    It groups things by record sub-type so it does some custom categorization. It’s pretty basic, though, so we may be able to remove it once we restructure the directory (after the build script is written). The older vcproj file can be removed as it’s already been put through the upgrade process to vcxproj, correct?

    MWEdit precompiled headers extensively (most headers are set up this way in the project files). This can be changed as they’re not part of a header-only library. I’ll open a new issue for it.

    Edit:

    https://github.com/Walrus-Tech/MWEdit/issues/30

    One of these days, we’ll get to going through the thread and copying the rest of the stuff into the issue tracker…. 😛

    in reply to: MWEdit #4386

    Corrected the file names of the few files that needed it to be consistent. There are others that don’t follow the patterns as well that I may change too as I’m being a little nit picky 😛

    This shouldn’t affect the Windows build but we’ll still want to adjust the file names in the build file all the same at some point.

    Edit:

    Okay, the project files have been updated.

    I may clean out some of the older project files that are no longer needed. What do the filters files do in VS? Do they need to stay?

    in reply to: Duplicate Bubble Notification Woes #4384

    Ugh. Yeah, definitely worth reporting to BuddyPress.

    Been taking a bit of a break this week after finishing that pass last weekend. I’ll probably get back to work in a couple of days 🙂

    in reply to: Software: On & Off the Web #4379

    Yep! A few weeks ago, I merged mhahn123’s final edits to the master list upstream that he never copied over into the main repository. The program will still work (and will remain available to download), it just isn’t receiving updates and the last edits to the master list are from 2021. I wasn’t able to get in contact with mhahn123 so I made the decision to go ahead and archive everything. At some point, I may take some of my long term plans and use them elsewhere. 🙂

    Another factor in the decision was that folks weren’t submitting new entries and changes to the GitHub API broke the plugin submitter (we got a bunch of crickets when we tried to update it years ago). A bit hard to keep the list up to date.

    Cool! Can’t tell you how many times I’ve tried to play an old game just to have it look like garbage on account of it wanting to run fullscreen. 😛

    Honestly missed that event :/ Good to see them back 🙂

    Still haven’t gotten the remaster but I probably will eventually. I’ve probably got X4 and CD Projeck Red games on the list first, though. Been wanting to play them for years!

    in reply to: Software: On & Off the Web #4373

    The recent posts suggest it’s due to GUI changes?

    Yuck. Only going to get worse, too, over time 🙁

    Be careful with the latest Windows update. Apparently, it has issues with very large file operations: https://wccftech.com/windows-11-latest-update-is-reportedly-causing-widespread-ssd-failures/

    Ignore the bits about the Phison controller, that turned out to be misinformation pushed out by another party. It happens with HDDs, too. Microsoft is currently working on the issue, though. Seems to be mostly relegated to Asia, however. I’m seeing very few reports coming out of other regions. The ones that are are due to poor quality drives.

    In other news, I finally got around to shutting BOSS down. We held the funeral about a week or two ago. It was well past time.

    in reply to: Random #4361

    Really like the floating rock sculpture. And if I had a yard, the tube would be a wonderful idea!

    In Vermont, they have this filing cabinet. Quite a story, too!

    in reply to: Films & TV Shows #4360

    Finally got around to watching Monster from the Ocean Floor. Pretty fun. It’s mostly an adventure film instead of a straight creature feature, which is a nice touch. You don’t actually get to see the monster until the end of the film, which is rather unique for the genre.

    in reply to: Random #4344

    Sculptures With True Creativity (10 Photos)

    These are wonderful! I do wish they provided locations for more on the list to help with sightseeing, though

    in reply to: MWEdit #4327

    Okay, first round of the header cleanup has been pushed to dev. Will decide on the next task soon!

    in reply to: Random #4322

    I think the heightmaps need to be processed before they can be used in the tools for the Elderscrolls but I’m not entirely sure how that works. Can try to find out, though!

    Not necessarily! In theory, archive formats support sizes of several exabytes. As for downloading speed, it’d be a pain on anything but a 1 Gbps fiber connection (would only take an hour there) but a download manager would help with that. Storage would also be an issue, as well as unpacking the archive. To work with it and to process all of the files, it’d probably take at least a workstation class system running Linux to do things efficiently. A lot of it depends on how their data is laid out

    Excellent! I’ve gotten pretty good at minesweeper over here. Took a while to truly get the hang of it but it’s pretty enjoyable!

    in reply to: Random #4315

    Yep! Listened to it a few years ago and Welles’s has the perfect voice for the voice over.

    My favorite on the list is where all the nuns started acting like cats 😛

    No idea. Is there a difference in usage? That may be why I’ve had trouble looking. 😛

    Ugh, ArcGIS is expensive!

    Yeah, ideally, something cheap or free.

    TessaDEM looks like an interesting project. Not sure of the logistics of using it as a heightmap though. Would need to do some more research. At almost 500 GB, it’s enormous! But requires special access permission to download 🙁

    Thanks for the post on the USGS! One of the pages I found earlier didn’t allow downloading but that one does. Would need to do it piecemeal, though. Still, worth looking into once I learn more about heightmaps. No idea what my intention is, honestly. It started off ages ago as me wanting to possibly import the Earth into 0ad for fun but now I haven’t the slightest idea. But, still, could be fun to do something with!

    Remember the Goosebumps books but never read them myself. At the point, I was reading old Hardy Boys books from the used bookstore. Very formulaic but I enjoyed them a lot and still read through them from time to time. The older ones are better before they rewrote the stories to shoehorn modern technology in them. Once they did that, things became a bit sillier and a lot more nonsensical

    in reply to: MWEdit #4312

    Started on the GUI header files the other day and I can do some cleanup but a lot will need to wait until the generated code is sorted out as I’m not yet comfortable editing the generated code templates on account of not being familiar with the syntax and don’t want to risk messing it up.

    in reply to: The TCG Thread #4308

    So I’m browsing the MtG database out of boredom and came across this one: https://gatherer.wizards.com/UNH/en-us/94/elvish-house-party

    So time your games to use it to maximum effectiveness! 😛

    in reply to: Random #4307

    Yep! Let’s just not use it for a lot of explosions or a documentary on space flight. Things may…break 😛

    Lots of good stuff here!

    Every so often, I get in the mood to look into Earth heightmaps. Unfortunately, for the fifteen years or so of looking, I haven’t been able to find a good source.

Viewing 20 posts – 261 through 280 (of 1,247 total)