Reply To: MWEdit

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#5085

Okay, started updating the includes for the UI stuff, which is where most of the missing stuff is. Some of them are a bit obscure but I’ve been adding each one individually. We’ve got things like this:

#include <afx.h>
#include <afxdd_.h>
#include <afxwin.h>
#include <atlstr.h>

Not exactly pretty and commenting them to explain what they’re for may be necessary as the names are a bit obscure.

Additionally, I’ve reached out to devakm regarding TES4Gecko. Since MWEdit will ultimately have a lot of feature overlap, I’ve asked them about the possibility of sharing information to reduce the need to come up with the same algorithms.