Making good progress. The only directories left to update the paths are game/, mwedit/, ui/, and windows/ 🙂
Then I can go back to what I was doing before I got sidetracked and continuing adjusting the missing includes.
Edit:
As long as we’re using CPack and dynamic builds, we may want use this module: https://cmake.org/cmake/help/latest/module/InstallRequiredSystemLibraries.html
Essentially, it’ll ensure that the language runtime is included in the installer that the code links against to make sure that things work. And it makes sure MFC is included as that’s an optional package.
Of course, we may decide to remove it down the road but, initially, it probably doesn’t hurt to use it until we’re more comfortable with the setup 🙂
It sounds like it may fail on the free version of Visual Studio so it’s something to keep in mind
