Reply To: MWEdit

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#3685

Okay, stripped the extraneous characters and updated the repo. Geany’s function to strip trailing spaces apparently works on invisible control characters as well. Ran it on all of the documentation files. 🙂

Looking at the to-do list now, the items on it are pretty vague. Maybe we should wait on adding those items to the tracker until we understand them better?

If the docs are now pretty satisfactory, I’ll update the OpenMW thread 🙂

Edit:

More information regarding the image library stuff: DevIL is cross-platform but MWEdit is written to use the DLLs. In all of my experiments with DLLs, I never was able to figure them out. This could be fixed in a few ways, with the simplest being a static build as mentioned earlier. Another option would be to wrap the DLL code in a conditional compilation block for the Windows platform. The IL code is in the folder of the same name. Personally, I prefer the static option as it means we won’t need to deal with figuring out how to properly ship and use a bunch of different DLLs. Would make it more difficult to update the libraries since we’d need to ship out a new build each time but Windows doesn’t have a central repository for libraries like other systems