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#3491

Great! Another fork….? Not sure of some of the changes from the diffs, such as changing some of the types from ints to shorts and long to long long. Would need to look at the surrounding code or even ask them about it. Other than those things, the changes look minimal so we may be able to just use Nimrod’s fork and go from there. Definitely worth asking rfuzzo about things first before we make a decision. 🙂

Not a huge fan of GitHub but I’ll use it if I absolutely have to. I’m going to look at some stuff regarding the licensing. If we could possibly add a license, that could help streamline things in the future if things take off. Only took that brief look a few weeks ago but it’s probably time for a deeper dive now that we’ve got the permissions coming in. Brushed up on virtual functions this morning and I think I understand them now. Always had a hard time wrapping my head around objects so it’ll mostly be trial by fire. Hopefully not a literal fire. 😛

We can probably forgo 32-bit support as 32-bit systems have mostly gone the way of the dodo. Morrowind was written for 32-bit systems but few of those are likely to still be alive and the program was designed to work with plugins instead of the executable. That’s not to say we don’t need to support the data types, just the compiled objects. I forget if that changes the data type limits and sizes, though. It’s been a while. Will look, though