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Quite possibly. I know I had installed some bits of VS over here when I first set things up, will need to look at it to see which parts. Never been good with VS, though. CMake may be a good option. In the last few years, I’ve been wanting to play around with Meson some. It’s a newer build configuration utility that the GNOME project has been switching to. As far as the image library, I don’t think so. Here’s the current repo and, while it has pull requests from last year, there’s been no real activity on the official branch in four years according to the statistics. I do wonder how difficult it’d be to swap it out for something more supported like GraphicsMagick (assuming I understand the usage of the image library in this instance; if not, there are others to choose from).
Due to its age, the code may need some additional updates to be compatible both with modern compilers and the APIs of modern systems. Quite a few things have changed in the standard in the last twenty years. Running a compiler in dry run mode would help track all of that down along with Cppcheck which we’ve used before.
It’d be nice to get working cross-platform as well since OpenMW works across several platforms. That’d require something like GTK or Qt.
Another thing missing is the code license and the headers don’t give much clue either. Should still be possible to contact Dave over at UESP, though.
Just redownloaded Fallout: New Vegas. Bit in the mood now that I’ve been reading the Silo series. I’ve also only put five hours into it so it’s time to make more progress 😛
Edit: New Vegas crashed after just an hour. Will try again another day….
