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  • Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 12 months ago

    Saw The Monolith Monsters the other day and that was fun. They really don’t make them like they used to!

    This was a fun one. Had some pretty good lines but, sadly, the quotes area at IMDB is pretty lacking

    May watch Attack of the Crab Monsters next but haven’t made a firm decision. Pretty much pick whatever I’m in the mood for. 😛

    Could watch…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    I’m currently working on the several arrays in esm/EsmBase.cpp, reformatting them so they’re a lot more readable, and they’re going to need some comments to describe what each field is for once we figure that out. The first field is obvious: it’s the text description but the next ones are unclear. For the animation array, for instance, it’s just a…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    Class members are going to need to be rearranged. They’ve got separate sections for members and methods which makes it hard to see everything at a glace so the sections are probably going to be combined. The order is also inconsistent so that’s going on the list as well

    Additionally, I’m identifying various if-statements that could use optimizing. 🙂

  • Google disabled new posts last year, which is a shame but I guess they were tired of hosting forums. I should catch up on C++20 and C++23 at some point. There have been quite a few changes. That said, I don’t like the new import feature as it makes it harder to tell where stuff is coming from. Do like the looks of the new std::println() function,…[Read more]

  • Turns out the Mastering CMake files there are just TOC, and Martin/Hoffman’s version have non-functioning links. Better to just get it from CMake. 😛
    No corrigenda since 2003? They have indeed upped the standards! And news group comp.std.c++ dead?
    Interesting link on file system limits, thanks. Because the IA has well over 200 pb of data, the…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    Tried again to hunt down the main function or WinMain but still couldn’t find it. I wouldn’t be surprised if it was done as a macro somewhere. I’ll keep an eye out as I go and will take a close look at the VS project files when I get there.

    Going through the esm folder and the code is really hard to understand without proper includes and…[Read more]

  • DeVaultSetter replied to the topic Sounds and Music in the forum Discussion 1 year ago

    Not too many comments in there either, also a Reddit thread with similar. The Miniot wheel is what we want:

    Really want to splash out on a Michell:

    A cute timelapse sonification of a supernova “bowl”:

  • For Oblivion interiors, they include objects (or paths) deemed to have the property of casting a shadow, “casters” if you like. Interiors have a similar canonical list for shadow receiving. There are also types for interiors, and some of those, Skill for example, won’t make any sense as far as shadows are concerned. 😛
    Ditto above for Oblivion…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    Another note!

    Until the switch to GTK takes place, we’ll need to consider compiler support for the Windows GUI library. I know that, in the past, MinGW’s version of the Windows API had limited support for the Windows GUI library. It’s something that needs to be looked at again and kept in mind.

  • APC also has good UPSs if you want to compare prices. Features should be similar.

    Yeah, parts for these kinds of devices are always hard to find. They shouldn’t be! Supposedly replaceable parts but that assumes you can get them and get them for reasonable prices. Reminds me of the days when phones had swappable batteries: nobody sold them! You…[Read more]

  • Yeah, a lot of open source projects have poor documentation. A lot of stuff needs to figured out with trial and error. It’s a shame but we don’t usually write good docs and it’s hard to get volunteers to fill in the blanks. 🙁

    Ooh, that repository looks nice. Will need to explore it when I have time. 🙂
    Do wish some of the files had better…[Read more]

  • What are the interior and exterior sections for? Never used the plguin before 🙂

  • DeVaultSetter replied to the topic Films & TV Shows in the forum Discussion 1 year ago

    The hallmark of bad movies, while the director’s away, folks wander around the set wondering what’s to play! 😛
    Reading the review of past series that were available in our state channel. Apparently they don’t have a long holding period, so a lot of good stuff missed is gone until the lazy Susan brings it round again.
    Cult Cinema Classics have…[Read more]

  • Spastic Hamburger replied to the topic Films & TV Shows in the forum Discussion 1 year ago

    Watched The Atomic Submarine yesterday. Bit different from most flying saucer films as it takes place in the water. Pretty fun!

    Also watched Lethal Target, which was an alien rip-off with a lot more sex. A lot more. By the time we hit the halfway point of the film, we had two sex scenes and a lesbian threesome while the rest of the cast was just…[Read more]

  • The tables are barfed again, will resolve tomorrow. 🙂

  • ShadeMe Ini Presets for Low, Med, and High end rigs. (Only Partially Tested)
    Files and usage at
    https://www.nexusmods.com/oblivion/mods/46414

    Continuation of the archived AL thread,
    href=”https://web.archive.org/web/20190425134629/http://www.theassimilationlab.com/forums/files/file/1177-shademe-ini-presets/” target=”_blank”…[Read more]

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    Common is done. Now I can start reviewing the main code. 🙂

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    Great, thanks. Will keep it in mind. Looks like GTK mostly handles that internally so it may go away when the switch is made:)

    Found the path stuff: https://github.com/boss-developers/boss/commit/bee3deb160258054165908b7104815a783a69afd

    Not sure if the version in the standard has the same behavior or if wide paths are needed but we’ll find…[Read more]

  • DeVaultSetter replied to the topic MWEdit in the forum Projects 1 year ago

    It can be changed with WS_TABSTOP, see here, implementation is not straight forward. The comments in How can I set the control’s tab index? explain things a little better.
    Have you got a portable DVD player? If any issues with that, try running from flash drive instead. 🙂

  • Spastic Hamburger replied to the topic MWEdit in the forum Projects 1 year ago

    Pretty sure I was able to fix it using the standard features. I vaguely recall that I may have simply switched over to the wide string type (simply wstring compared to string) from the normal one but it’ll need verification. It would increase memory a tad since it has to allocate more storage per character but the effect should be negligible

    Most…[Read more]

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