-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
I think I’ll go ahead and add the license at the end of the week if I don’t hear back from the others. In my previous communications, they didn’t seem too bothered so I doubt it’ll be an issue but I’d like to try and get formal permission first. Already talked to Dave and he’s all for making our repo covered by the MIT license
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
Okay, got the blog post up: https://stearnvault.com/mwedit-0-6-3-released/
Looks like I need to add the code tag to the style list that the editor class is in. Will add that to the list!
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
Okay, I’ve opened up a new issue to see about getting permission to add a license 🙂
-
Spastic Hamburger replied to the topic Random in the forum Discussion 10 months ago
Since they cancelled Powergirl a few months back, I’ve picked up Supergirl instead. It’s a lot of fun and a totally different feel. If this makes any sense at all, it feels a lot more sparkly
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
Sounds good. Will add them to the blog post when I get to crafting it 🙂
So far, we have:
Reddit
OpenMW
AFK ModsCan certainly make the same post on Nexus, didn’t even think about it. Will get it soon!
Looks like Robin hasn’t logged in to the UESP forums since 2021 but I can try pinging some of them in a few days. They want you to make a post…[Read more]
-
DeVaultSetter replied to the topic MWEdit in the forum Projects 10 months ago
Congrats! 🙂
Robin at UESP would be not at all troubled to help with that. Links to the release sites will want to be somewhere prominent as well. Why not release it at NexusMods, it’s kiddie safe no? -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
We have a release! Version 0.6.3 is out 🙂
Will get it posted on various sites and we may want to create a blog post about it at some point 🙂
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
Got the files from Dave! He found them in an archive he had and added them to his MWEdit repo so we’ll be good to go just as soon as I compile the change log from rfuzzo’s and NimrodPSI’s forks 🙂
Walrus Tech is the organization one and should be thought of as the main one for both stable and unstable. Mine will be for things that change a lot…[Read more]
-
DeVaultSetter replied to the topic MWEdit in the forum Projects 10 months ago
Great! 🙂
Ah, so the Walrus-Tech is the dev and the DS one the stable?
Extra scripts are explained in features.txt, with a button for it in the gui. 🙂 -
Spastic Hamburger replied to the topic Random in the forum Discussion 10 months ago
Yeah, people generally don’t want to pay to be able to have faster downloads. Granted, he did need to pay server costs but maybe there was a better way to pay the bills? Couldn’t say. People would block ads, too, so that wouldn’t help and donations would only go so far.
Never heard of that one! I’m actually kind of surprised we don’t have…[Read more]
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months ago
Okay, the program runs successfully and, according to the log file, we’ll also need to package up the
.datfiles to go along with things. There’s also another file that’s referenced in the code but doesn’t exist in the repo. Here’s the log:
02:55:00 (12) - Error (9 / 2): No such file or directory[Read more]
02:55:00 (12) - User Message: Failed to open the… -
Spastic Hamburger replied to the topic Morrowind in the forum Discussion 10 months, 1 week ago
New version of OpenMW was just released with a pretty impressive change log: https://openmw.org/2025/openmw-0-49-0-released/
It also has early support for loading assets from the later games. That’s of intellectual interest to me as I’m curious as to their method. I’m wondering if they’re hard coding things or if they set up a reader with general…[Read more]
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
We have a downloadable build! If it runs, I can go ahead and get it added to the Releases page manually as you need to be logged in to GitHub to download build artifacts. Even with the limitation, it’s huge progress!
I also found the list of actions that GitHub supports: https://github.com/actions
Looks like my dream of automated releases is…[Read more]
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Great, thanks. Will get the BOM removed soon. No special characters are in here, just ASCII. There were a couple weird characters that slipped in functions.dat instead of what should have been an apostrophe but I’ve already fixed that 🙂 It was probably due to some old artifact years ago that was never caught. There’s a chance it may have fixed a…[Read more]
-
DeVaultSetter replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
The BOM can be removed so long as the files don’t contain unicode characters (not of 1252-like), code editors should be fine without them. Less of a drama in ‘nix.
Sounds complicated, as haven’t wandered down that path. -
DeVaultSetter replied to the topic Random in the forum Discussion 10 months, 1 week ago
Quite a precarious existence making a living from website subscriptions as Robin did, amazing how it grew to what it is today.
Learnt a new word from EV parlance today, “frunk” – from trunk. Over here we call the rear storage space “boot”, funny how “froot” never took off. 😛
Do have a soft spot for Newton’s cradles – this one is a…[Read more] -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
So I got bored and started looking at build automation. Got the basic action script committed and it builds successfully but I’m not sure how to get the build file out of there. GitHub’s help isn’t exactly…helpful in that regard. It says there should be an “Artifact” section here but one doesn’t exist. There’s another help file that says it…[Read more]
-
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Looks like
project/ColorStatic.cpphad some special characters I didn’t see. I’ll fix that soon -
Spastic Hamburger replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Yeah, that’s my thinking too. We’ll probably want to test things to see what happens with the current state first. Ultimately, the plan is to replace the registry settings with an INI file but that’s a bit further down the list.
Got a big surprise: the whitespace reformatting is done! And pushed up! For a general idea of how large the current…[Read more]
-
DeVaultSetter replied to the topic MWEdit in the forum Projects 10 months, 1 week ago
Might be best to comment out the ini file references as the idea was never carried through. Seems to beall done through registry then, which implies additional keys are to be included at uninstallation. Not sure why those registry ffunctions are commented out other than WIP reasons.
- Load More
