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#5300

Things are moving right along. I hit the game/morrowind/ directory the other day so we’ll be able to do another test build soon. Once the push is done, we’ll see if anything else needs to be fixed to get things working without using the windows.h header.

Any luck with getting VS up and running?

It’s possible things will build on MinGW now (or at least soon if they don’t already) so that’s something worth testing at some point. I’ve checked off everything that was on the list, at least. Further investigation revealed that the markers that I thought were generated code markers were in fact markers telling you that that code was stuff generated by the Class Wizard and they’re needed to properly use the Class Wizard. Since we’re working with the code instead, we’ll be able to remove those artifacts without issues (I think) and make the code more readable with less clutter in the way.

I’ve also added notes about non-standard extensions that we’ll want to swap out for portable functions. I’ve also already swapped out a few of them where they were relatively simple.

I’m also exhausted 😛