And I’ve attempted to update the paths in the resource files. I had trouble with that previously so there’s a good chance that they’ll need to updated yet again once the CI spits out an error. The resource compiler seems to have a limited ability to do includes while MWEdit uses the pre-processor in them extensively. But, as we already know, the resource files on the list for clean up 🙂
The attempt will also be in the next upload 🙂