Reply To: MWEdit

Home Forums Projects MWEdit Reply To: MWEdit

#3954
DeVaultSetter
Keymaster

    Sorry, no, meant the whole thread, not just that post. As a matter of interest, is MWEdit fully Unicode or MBCS?
    If not for debugging, no, – a command line may not be absolutely mandatory unless an association is setup for opening files. Can you load more than one file in MWEdit?
    Where does MWEdit store its preferences – in the registry or in a data/ini file? Have you seen this guide? It mentions the following:

    Often you will remain with some errors not pointing to a explicit script name after Edit\Compile Active Scripts, e.g. something like “1) Warning: Line x (y): Comparison operator missing space characters on one/both sides!”
    Problem is, line x may be ok, but instead of script name MWEdit spits a rather cryptic script index which I still haven’t deciphered.
    In case this happens, it is often convenient to just use regular expression search from an external text editor to solve these pesky missing spaces errors.

    One for the issues list?
    Ah okay, whatever is best. 🙂