Reply To: MWEdit

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#3398

That repository looks better but there isn’t a license associated with the code. Any way we can contact them to see about getting permission to use their fork?

Yeah, we can use the project files to extract the includes and add them into the C++ source. That’s what I did with the BOSS code. 🙂

Still need to finish setting up my Geany workspace. Some that is done on a per-project basis, though, so part of it will need to wait until we finalize which repo we’re going to use. Geany is pretty manual oriented 😛

Dave also has a few other projects that could be worth exploring down the road: https://github.com/uesp/obedit and https://github.com/uesp/tes4lib along with https://github.com/uesp/skyedit and https://github.com/uesp/tes5lib

The former looks like a GUI shell but it may use the latter. Not sure, haven’t looked at the code yet. Definitely something to look into later, though.

Edit:

Looks like Nimrod has done a lot of the updating I had in mind. Excellent. That definitely would help if we can use their fork.

Edit 2:

It may only be worth doing the bare minimum on the VS project files since they’ll be generated during configuration by CMake or Meson when we get to that step. 🙂